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Di Piero Bosio
Anders Lindqvistundefined

Anders Lindqvist

@breakin@mastodon.gamedev.place
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  • GDC 2014: "Approaching Zero Driver Overhead in OpenGL (Presented by NVIDIA)" by Cass Everitt, Tim Foley, John McDonald, Graham Sellers of NVIDIA, Intel, NVIDIA, AMD https://gdcvault.com/play/1020791/Approaching-Zero-Driver-Overhead-in
    Anders Lindqvistundefined Anders Lindqvist

    @TomF @dotstdy @GDCPresoReviews Interesting! Almost seems as if one might have a different program running on the e-cores with this!

    Edit: seems like this is no different from avx512.

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  • GDC 2014: "Approaching Zero Driver Overhead in OpenGL (Presented by NVIDIA)" by Cass Everitt, Tim Foley, John McDonald, Graham Sellers of NVIDIA, Intel, NVIDIA, AMD https://gdcvault.com/play/1020791/Approaching-Zero-Driver-Overhead-in
    Anders Lindqvistundefined Anders Lindqvist

    @TomF @dotstdy @GDCPresoReviews Can’t intel have hindsight now and redo it? Spec is the same I guess. Sunk cost stopping them?

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