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Miguel ๐Ÿฆ‘ Sternbergundefined

Miguel ๐Ÿฆ‘ Sternberg

@spookysquid@mastodon.social
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  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Really happy with these little action emote pop ups for examining and talking.

    #GoblinGirlGame #indiedev #gamemaker #pixelart #ใƒ‰ใƒƒใƒˆ็ตต

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Realized I should probably post the full quality version of this here!

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Bluesky has started an important ship building project.

    https://bsky.app/profile/spookysquid.bsky.social/post/3lxsmistgq22f

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Bonus thinky goblin girl.

    #monstergirl #pixelart #ใƒ‰ใƒƒใƒˆ็ตต #GoblinGirlGame

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Hmmmm... ๐Ÿค”

    #screenshotsaturday #GoblinGirlGame #indiedev #gamemaker

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Experimenting with using my script expression tags to give character mouth flap animations while dialogue is drawing.

    Going to automate and improve this later by hooking directly into Scribble's typist object, so the mouth will also automatically close during delays mid dialogue.

    #goblingirlgame #gamemaker #gamedev

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Didn't quite get this out in time for Screenshot Saturday, but still surprised that I managed to fully implement my mockup from last week in so little time!

    Including a bunch of stuff I'd put in my "polish this later" list, which I promptly ignored and implemented.

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Food-brained!

    #GoblinGirlGame #monstergirl #indiedev #gamemaker

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    I did a few variations before I landed on that version. I kinda like all of them? It's a fun expression to draw!

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    She drool.

    #GoblinGirlGame #pixelart #ใƒ‰ใƒƒใƒˆ็ตต #monstergirl #indiedev

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Cozy little goblin camp. I wonder what's for dinner?
    ๐Ÿ›๐Ÿณ๐Ÿ‘ฉโ€๐Ÿณ

    #GoblinGirlGame #pixelart #ใƒ‰ใƒƒใƒˆ็ตต #indiedev

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    A thing I want to try to preserve from Druaga, or to use a more modern example, the chains of secrets in Spelunky, is the idea of an exploratory run. A session where the goal might not be to make permanent progress or win, but to poke at secrets you haven't solved yet and add to your knowledge.

    #GoblinGirlGame

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    For #screenshotsaturday this week, I have a mockup of a campsite area. If you discovered enough secrets on the floors before, you'll be able to bank your new items and use the camp as a shortcut/save spot. If not you can still continue on to later floors.

    #GoblinGirlGame #pixelart #ใƒ‰ใƒƒใƒˆ็ตต #indiedev

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    I haven't implemented choices yet but plan to do that in the future, which will really unlock the power of yarn/Chatterbox.

    Having access to a rich narrative design tool like this has already sparked some great ideas for future features in this game.

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Here's what the script for that dialogue sequence looks like in the Yarn variant Chatterbox uses, this also has a bunch of Scribble formatting tags and a custom function for changing the character portraits mid-dialogue.

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    This dialogue setup is built on @jujuadams 's fantastic Scribble (text rendering) and Chatterbox (narrative) GameMaker libraries, on top of my own pop-up window GUI library. That library is the same one driving the debugger menus I've shown before, earlier in this giant thread.

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Time for the obligatory fourth wall breaking dialogue test!

    #GoblinGirlGame #pixelart #ใƒ‰ใƒƒใƒˆ็ตต #indiedev
    #gamemaker #scribble #chatterbox

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    I created blinks for every level of damage, for both the attack and defend modes. Hopefully that doesn't come back to bite me as I expand the portrait animations.

    A subtle detail, but once she's really hurt, her left and right eye blinks are a little out of sync.

    Promise something other than damage faces for next week's screenshot Saturday! I've been busy on the dialogue system, so maybe that!

    #goblingirlgame #pixelart #gamedev

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    If you aren't attacking the flinch is more expressive and involves the mouth. At first she takes her hits with a cheerful yelp, but eventually these get more pained looking.

    She still reverts back to her smile no matter how beat up she gets though. She's small, but optimistic and scrappy!

    #pixelart #gamedev #GoblinGirlGame

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต

  • ๐Ÿ›๐Ÿ—ก๏ธโ˜ ๏ธ
    Miguel ๐Ÿฆ‘ Sternbergundefined Miguel ๐Ÿฆ‘ Sternberg

    Because in bump combat you're simultaneously hitting the enemy and getting hit, I kept the attack mode flinch to just the eyes, keeping her mouth unchanged.

    It's really important that players don't feel they're doing something wrong when they attack enemies even though it means taking damage.

    #pixelart #gamedev #GoblinGirlGame

    Senza categoria screenshotsatur goblingirlgame indiedev gamemaker pixelart ใƒ‰ใƒƒใƒˆ็ตต
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