Every world building project I do, I try to push myself in a least a *slightly* different direction...last time was a lot of organic things, and a lot of "macro level" design...I think I'm going to try to focus more on props, machinery and localized de...
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Every world building project I do, I try to push myself in a least a *slightly* different direction...last time was a lot of organic things, and a lot of "macro level" design...I think I'm going to try to focus more on props, machinery and localized design for the next one....
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