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  3. On the other hand, however...

On the other hand, however...

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  • smallcircles@social.coopS smallcircles@social.coop

    @evan @steve

    The way I see it, this has the wrong stakeholder name of "ActivityPub API client developer" i.e. spec implementer, and a Home Feed is something I may want as a "Solution developer" stakeholder. In other words that library or SDK that offers me the Social API should allow me to model that.

    The user story was also brought up by Mastodon, a Microblogging solution built on top of AP (ideally).

    evan@cosocial.caE This user is from outside of this forum
    evan@cosocial.caE This user is from outside of this forum
    evan@cosocial.ca
    wrote last edited by
    #28

    @smallcircles @steve please comment on the issue!

    1 Reply Last reply
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    • mariusor@metalhead.clubM mariusor@metalhead.club

      @steve out of curiousity why do you make a difference between a consumer of AcitvityPub (assumedly you mean something that fetches ActivityPub using HTTP GET) and a C2S client?

      My assumption is that if something fetches ActivityPub objects and is capable of rendering it to another representation for its users, that's a client to server client.

      Client to server has two sections: consumer and producer and I think anything that fulfills any of those can be called a C2S client...

      @smallcircles @evan

      steve@social.technoetic.comS This user is from outside of this forum
      steve@social.technoetic.comS This user is from outside of this forum
      steve@social.technoetic.com
      wrote last edited by
      #29

      @mariusor @smallcircles @evan C2S has client-side and server-side aspects (different, but overlapping, behavioral requirements, etc.). Both sides consume *and* produce AP data (pull and push for S2S, currently only pull for C2S). Fetching AP data (URI dereferencing) is common to both C2S and S2S.

      mariusor@metalhead.clubM thisismissem@hachyderm.ioT 2 Replies Last reply
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      • steve@social.technoetic.comS steve@social.technoetic.com

        @mariusor @smallcircles @evan C2S has client-side and server-side aspects (different, but overlapping, behavioral requirements, etc.). Both sides consume *and* produce AP data (pull and push for S2S, currently only pull for C2S). Fetching AP data (URI dereferencing) is common to both C2S and S2S.

        mariusor@metalhead.clubM This user is from outside of this forum
        mariusor@metalhead.clubM This user is from outside of this forum
        mariusor@metalhead.club
        wrote last edited by
        #30

        @steve yes, but something dumb that only fetches a URL and converts the resulting ActivityPub into a valid other type of representation is a valid client in my opinion. That's what I mean, was that unclear?

        @smallcircles @evan

        steve@social.technoetic.comS 1 Reply Last reply
        0
        • steve@social.technoetic.comS steve@social.technoetic.com

          @mariusor @smallcircles @evan C2S has client-side and server-side aspects (different, but overlapping, behavioral requirements, etc.). Both sides consume *and* produce AP data (pull and push for S2S, currently only pull for C2S). Fetching AP data (URI dereferencing) is common to both C2S and S2S.

          thisismissem@hachyderm.ioT This user is from outside of this forum
          thisismissem@hachyderm.ioT This user is from outside of this forum
          thisismissem@hachyderm.io
          wrote last edited by
          #31

          @steve @mariusor @smallcircles @evan this is a huge thread, but off-cuff comment: C2S will need a "proxy" where you can fetch a remote object **with** identity/authentication

          benpate@mastodon.socialB 1 Reply Last reply
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          • evan@cosocial.caE evan@cosocial.ca

            @smallcircles @steve I know what an "event bus" is but I don't think it applies here. Usually it means a global data structure that attached processes can add events to and read events from. We don't have that in ActivityPub.

            I think it's fair to say that activities are like events.

            I also like the use cases and primer.

            smallcircles@social.coopS This user is from outside of this forum
            smallcircles@social.coopS This user is from outside of this forum
            smallcircles@social.coop
            wrote last edited by
            #32

            @evan @steve

            Well, but a part of the specs can certainly be considered a message bus with channels conceptually.

            Channel is the name that AsyncAPI uses, which maps to domain aggregates and actor streams.

            But considering things purely event-based is stretching it, and may be better to discern between commands and events.

            smallcircles@social.coopS evan@cosocial.caE 2 Replies Last reply
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            • thisismissem@hachyderm.ioT thisismissem@hachyderm.io

              @steve @mariusor @smallcircles @evan this is a huge thread, but off-cuff comment: C2S will need a "proxy" where you can fetch a remote object **with** identity/authentication

              benpate@mastodon.socialB This user is from outside of this forum
              benpate@mastodon.socialB This user is from outside of this forum
              benpate@mastodon.social
              wrote last edited by
              #33

              @thisismissem @steve @mariusor @smallcircles @evan

              Just checking my memory.. this concept exists already, yes?

              https://www.w3.org/wiki/ActivityPub/Primer/proxyUrl_endpoint

              Are you just saying that the new API spec should include this? Or am I missing something?

              evan@cosocial.caE 1 Reply Last reply
              0
              • mariusor@metalhead.clubM mariusor@metalhead.club

                @steve yes, but something dumb that only fetches a URL and converts the resulting ActivityPub into a valid other type of representation is a valid client in my opinion. That's what I mean, was that unclear?

                @smallcircles @evan

                steve@social.technoetic.comS This user is from outside of this forum
                steve@social.technoetic.comS This user is from outside of this forum
                steve@social.technoetic.com
                wrote last edited by
                #34

                @mariusor @smallcircles @evan I *think* it’s
                clear. I agree it’s a kind of “client”, just not necessarily a C2S client.

                mariusor@metalhead.clubM 1 Reply Last reply
                0
                • smallcircles@social.coopS smallcircles@social.coop

                  @evan @steve

                  Well, but a part of the specs can certainly be considered a message bus with channels conceptually.

                  Channel is the name that AsyncAPI uses, which maps to domain aggregates and actor streams.

                  But considering things purely event-based is stretching it, and may be better to discern between commands and events.

                  smallcircles@social.coopS This user is from outside of this forum
                  smallcircles@social.coopS This user is from outside of this forum
                  smallcircles@social.coop
                  wrote last edited by
                  #35

                  @evan @steve

                  Btw, wrt fediverse we really live in a multiverse by all the different perspectives people have towards what the network should or should not provide. All having different physics.

                  Where ActivityPub is gravity, and fediverse is entropy and chaos, and universes have become inaccessible over time, past stations.

                  evan@cosocial.caE 1 Reply Last reply
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                  • benpate@mastodon.socialB benpate@mastodon.social

                    @thisismissem @steve @mariusor @smallcircles @evan

                    Just checking my memory.. this concept exists already, yes?

                    https://www.w3.org/wiki/ActivityPub/Primer/proxyUrl_endpoint

                    Are you just saying that the new API spec should include this? Or am I missing something?

                    evan@cosocial.caE This user is from outside of this forum
                    evan@cosocial.caE This user is from outside of this forum
                    evan@cosocial.ca
                    wrote last edited by
                    #36

                    @benpate @thisismissem @steve @mariusor @smallcircles

                    Yes, proxyUrl already exists. There's a use case here:

                    https://github.com/swicg/activitypub-api/issues/10

                    The only other way I've seen this use case discussed is with client-side HTTP Signature keys. There's some kind of negotiation between the server and the client, and then the client can make requests to remote servers using HTTP Signature and a key it controls.

                    thisismissem@hachyderm.ioT 1 Reply Last reply
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                    • steve@social.technoetic.comS steve@social.technoetic.com

                      @mariusor @smallcircles @evan I *think* it’s
                      clear. I agree it’s a kind of “client”, just not necessarily a C2S client.

                      mariusor@metalhead.clubM This user is from outside of this forum
                      mariusor@metalhead.clubM This user is from outside of this forum
                      mariusor@metalhead.club
                      wrote last edited by
                      #37

                      @steve OK, but why?

                      I feel like I explained my position relatively clearly, I would like to understand yours, even though I feel some animosity has started to crop up.

                      @smallcircles @evan

                      steve@social.technoetic.comS 1 Reply Last reply
                      0
                      • smallcircles@social.coopS smallcircles@social.coop

                        @evan @steve

                        Well, but a part of the specs can certainly be considered a message bus with channels conceptually.

                        Channel is the name that AsyncAPI uses, which maps to domain aggregates and actor streams.

                        But considering things purely event-based is stretching it, and may be better to discern between commands and events.

                        evan@cosocial.caE This user is from outside of this forum
                        evan@cosocial.caE This user is from outside of this forum
                        evan@cosocial.ca
                        wrote last edited by
                        #38

                        @smallcircles @steve maybe? I guess you could consider the `sharedInbox` to be like that.

                        I think that activities sent to the API by a client are kind of like commands, but they can also be events that happened on a different system.

                        If I got an achievement in a game, and that was sent as an activity to the API, it's more like an event notification than a command.

                        smallcircles@social.coopS 1 Reply Last reply
                        0
                        • smallcircles@social.coopS smallcircles@social.coop

                          @evan @steve

                          Btw, wrt fediverse we really live in a multiverse by all the different perspectives people have towards what the network should or should not provide. All having different physics.

                          Where ActivityPub is gravity, and fediverse is entropy and chaos, and universes have become inaccessible over time, past stations.

                          evan@cosocial.caE This user is from outside of this forum
                          evan@cosocial.caE This user is from outside of this forum
                          evan@cosocial.ca
                          wrote last edited by
                          #39

                          @smallcircles @steve I understand that people make their own metaphors for how AP works.

                          1 Reply Last reply
                          0
                          • steve@social.technoetic.comS steve@social.technoetic.com

                            @mariusor @smallcircles @evan I think you read something other than what I wrote. 😀. I’m describing *user-defined* timelines where the heavy lifting is done in a server. That server would be (or could be) *general purpose* and not specific to an activity domain. I definitely wasn’t suggesting a monolithic, tightly-coupled client/server architecture. I want my timeline definitions to be portable and interoperable.

                            evan@cosocial.caE This user is from outside of this forum
                            evan@cosocial.caE This user is from outside of this forum
                            evan@cosocial.ca
                            wrote last edited by
                            #40

                            @steve @mariusor @smallcircles so, a client could send some kind of definition for the timeline ("only Create/Image or Create/Video activities from the inbox where the image is tagged 'caturday'") and then the server sorts data into that timeline? That sounds like a neat feature.

                            However, I think there might be some definitions that are so common that we could just define them in a spec, like `notifications`.

                            1 Reply Last reply
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                            • mariusor@metalhead.clubM mariusor@metalhead.club

                              @steve OK, but why?

                              I feel like I explained my position relatively clearly, I would like to understand yours, even though I feel some animosity has started to crop up.

                              @smallcircles @evan

                              steve@social.technoetic.comS This user is from outside of this forum
                              steve@social.technoetic.comS This user is from outside of this forum
                              steve@social.technoetic.com
                              wrote last edited by
                              #41

                              @mariusor @smallcircles @evan No animosity here. However, I’m not sure how to explain it more clearly. I’m referring to C2S as described in chapter 6 of the ActivityPub specification (and the conformance profiles in Section 2.1). It sounded to me like you’re using a more general definition of “client”, which is fine, just different in significant ways (if it only dereferences and renders AP data).

                              smallcircles@social.coopS 1 Reply Last reply
                              0
                              • evan@cosocial.caE evan@cosocial.ca

                                @smallcircles @steve maybe? I guess you could consider the `sharedInbox` to be like that.

                                I think that activities sent to the API by a client are kind of like commands, but they can also be events that happened on a different system.

                                If I got an achievement in a game, and that was sent as an activity to the API, it's more like an event notification than a command.

                                smallcircles@social.coopS This user is from outside of this forum
                                smallcircles@social.coopS This user is from outside of this forum
                                smallcircles@social.coop
                                wrote last edited by
                                #42

                                @evan @steve

                                Rather than sharedInbox I was more thinking that by implementing the HTTP API and msg exchanges in a well-prescribed manner, these would effectively model an event bus conceptually. After which you can talk about it as a higher abstraction that exists, and not get lost in the reeds of the impl details anymore.

                                evan@cosocial.caE 1 Reply Last reply
                                0
                                • steve@social.technoetic.comS steve@social.technoetic.com

                                  @mariusor @smallcircles @evan No animosity here. However, I’m not sure how to explain it more clearly. I’m referring to C2S as described in chapter 6 of the ActivityPub specification (and the conformance profiles in Section 2.1). It sounded to me like you’re using a more general definition of “client”, which is fine, just different in significant ways (if it only dereferences and renders AP data).

                                  smallcircles@social.coopS This user is from outside of this forum
                                  smallcircles@social.coopS This user is from outside of this forum
                                  smallcircles@social.coop
                                  wrote last edited by
                                  #43

                                  @steve @mariusor @evan

                                  He he, language is hard. A case of terminology overload and clashing terms. Domain driven design has the clearly defined bounded context here which is the scope within which terms are valid. Forming a consistency boundary. These context lines are blurred in fediverse talk. 😅

                                  evan@cosocial.caE 1 Reply Last reply
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                                  • evan@cosocial.caE evan@cosocial.ca

                                    @benpate @thisismissem @steve @mariusor @smallcircles

                                    Yes, proxyUrl already exists. There's a use case here:

                                    https://github.com/swicg/activitypub-api/issues/10

                                    The only other way I've seen this use case discussed is with client-side HTTP Signature keys. There's some kind of negotiation between the server and the client, and then the client can make requests to remote servers using HTTP Signature and a key it controls.

                                    thisismissem@hachyderm.ioT This user is from outside of this forum
                                    thisismissem@hachyderm.ioT This user is from outside of this forum
                                    thisismissem@hachyderm.io
                                    wrote last edited by
                                    #44

                                    @evan @benpate @steve @mariusor @smallcircles my understanding of proxyUrl is that it's just fetching a remote object, but without forwarding authorization

                                    For many cases you want to forward the request as the authenticated user to the remote server, not doing the request anonymously

                                    mariusor@metalhead.clubM 1 Reply Last reply
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                                    • thisismissem@hachyderm.ioT thisismissem@hachyderm.io

                                      @evan @benpate @steve @mariusor @smallcircles my understanding of proxyUrl is that it's just fetching a remote object, but without forwarding authorization

                                      For many cases you want to forward the request as the authenticated user to the remote server, not doing the request anonymously

                                      mariusor@metalhead.clubM This user is from outside of this forum
                                      mariusor@metalhead.clubM This user is from outside of this forum
                                      mariusor@metalhead.club
                                      wrote last edited by
                                      #45

                                      @thisismissem it's not explicitly saying to forward authorization, but to me that's implied from "require authentication":

                                      proxyUrl: Endpoint URI so this actor's clients may access remote ActivityStreams objects which require authentication to access

                                      https://w3c.github.io/activitypub/#proxyUrl

                                      @evan @benpate @steve @smallcircles

                                      evan@cosocial.caE 1 Reply Last reply
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                                      • smallcircles@social.coopS smallcircles@social.coop

                                        @evan @steve

                                        Rather than sharedInbox I was more thinking that by implementing the HTTP API and msg exchanges in a well-prescribed manner, these would effectively model an event bus conceptually. After which you can talk about it as a higher abstraction that exists, and not get lost in the reeds of the impl details anymore.

                                        evan@cosocial.caE This user is from outside of this forum
                                        evan@cosocial.caE This user is from outside of this forum
                                        evan@cosocial.ca
                                        wrote last edited by
                                        #46

                                        @smallcircles @steve sure. I am not a fan of the idea that AP is a message-passing system; it's a read-write API.

                                        smallcircles@social.coopS 1 Reply Last reply
                                        0
                                        • evan@cosocial.caE evan@cosocial.ca

                                          @smallcircles @steve sure. I am not a fan of the idea that AP is a message-passing system; it's a read-write API.

                                          smallcircles@social.coopS This user is from outside of this forum
                                          smallcircles@social.coopS This user is from outside of this forum
                                          smallcircles@social.coop
                                          wrote last edited by
                                          #47

                                          @evan @steve

                                          It is both, like in that diagram draft.. or at least could be considered such (the notes apply to Protosocial musings).

                                          https://social.coop/@smallcircles/116099511464629495

                                          smallcircles@social.coopS 1 Reply Last reply
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