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  3. On the other hand, however...

On the other hand, however...

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  • smallcircles@social.coopS smallcircles@social.coop

    @evan @steve

    Well, but a part of the specs can certainly be considered a message bus with channels conceptually.

    Channel is the name that AsyncAPI uses, which maps to domain aggregates and actor streams.

    But considering things purely event-based is stretching it, and may be better to discern between commands and events.

    evan@cosocial.caE This user is from outside of this forum
    evan@cosocial.caE This user is from outside of this forum
    evan@cosocial.ca
    wrote last edited by
    #38

    @smallcircles @steve maybe? I guess you could consider the `sharedInbox` to be like that.

    I think that activities sent to the API by a client are kind of like commands, but they can also be events that happened on a different system.

    If I got an achievement in a game, and that was sent as an activity to the API, it's more like an event notification than a command.

    smallcircles@social.coopS 1 Reply Last reply
    0
    • smallcircles@social.coopS smallcircles@social.coop

      @evan @steve

      Btw, wrt fediverse we really live in a multiverse by all the different perspectives people have towards what the network should or should not provide. All having different physics.

      Where ActivityPub is gravity, and fediverse is entropy and chaos, and universes have become inaccessible over time, past stations.

      evan@cosocial.caE This user is from outside of this forum
      evan@cosocial.caE This user is from outside of this forum
      evan@cosocial.ca
      wrote last edited by
      #39

      @smallcircles @steve I understand that people make their own metaphors for how AP works.

      1 Reply Last reply
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      • steve@social.technoetic.comS steve@social.technoetic.com

        @mariusor @smallcircles @evan I think you read something other than what I wrote. 😀. I’m describing *user-defined* timelines where the heavy lifting is done in a server. That server would be (or could be) *general purpose* and not specific to an activity domain. I definitely wasn’t suggesting a monolithic, tightly-coupled client/server architecture. I want my timeline definitions to be portable and interoperable.

        evan@cosocial.caE This user is from outside of this forum
        evan@cosocial.caE This user is from outside of this forum
        evan@cosocial.ca
        wrote last edited by
        #40

        @steve @mariusor @smallcircles so, a client could send some kind of definition for the timeline ("only Create/Image or Create/Video activities from the inbox where the image is tagged 'caturday'") and then the server sorts data into that timeline? That sounds like a neat feature.

        However, I think there might be some definitions that are so common that we could just define them in a spec, like `notifications`.

        1 Reply Last reply
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        • mariusor@metalhead.clubM mariusor@metalhead.club

          @steve OK, but why?

          I feel like I explained my position relatively clearly, I would like to understand yours, even though I feel some animosity has started to crop up.

          @smallcircles @evan

          steve@social.technoetic.comS This user is from outside of this forum
          steve@social.technoetic.comS This user is from outside of this forum
          steve@social.technoetic.com
          wrote last edited by
          #41

          @mariusor @smallcircles @evan No animosity here. However, I’m not sure how to explain it more clearly. I’m referring to C2S as described in chapter 6 of the ActivityPub specification (and the conformance profiles in Section 2.1). It sounded to me like you’re using a more general definition of “client”, which is fine, just different in significant ways (if it only dereferences and renders AP data).

          smallcircles@social.coopS 1 Reply Last reply
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          • evan@cosocial.caE evan@cosocial.ca

            @smallcircles @steve maybe? I guess you could consider the `sharedInbox` to be like that.

            I think that activities sent to the API by a client are kind of like commands, but they can also be events that happened on a different system.

            If I got an achievement in a game, and that was sent as an activity to the API, it's more like an event notification than a command.

            smallcircles@social.coopS This user is from outside of this forum
            smallcircles@social.coopS This user is from outside of this forum
            smallcircles@social.coop
            wrote last edited by
            #42

            @evan @steve

            Rather than sharedInbox I was more thinking that by implementing the HTTP API and msg exchanges in a well-prescribed manner, these would effectively model an event bus conceptually. After which you can talk about it as a higher abstraction that exists, and not get lost in the reeds of the impl details anymore.

            evan@cosocial.caE 1 Reply Last reply
            0
            • steve@social.technoetic.comS steve@social.technoetic.com

              @mariusor @smallcircles @evan No animosity here. However, I’m not sure how to explain it more clearly. I’m referring to C2S as described in chapter 6 of the ActivityPub specification (and the conformance profiles in Section 2.1). It sounded to me like you’re using a more general definition of “client”, which is fine, just different in significant ways (if it only dereferences and renders AP data).

              smallcircles@social.coopS This user is from outside of this forum
              smallcircles@social.coopS This user is from outside of this forum
              smallcircles@social.coop
              wrote last edited by
              #43

              @steve @mariusor @evan

              He he, language is hard. A case of terminology overload and clashing terms. Domain driven design has the clearly defined bounded context here which is the scope within which terms are valid. Forming a consistency boundary. These context lines are blurred in fediverse talk. 😅

              evan@cosocial.caE 1 Reply Last reply
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              • evan@cosocial.caE evan@cosocial.ca

                @benpate @thisismissem @steve @mariusor @smallcircles

                Yes, proxyUrl already exists. There's a use case here:

                https://github.com/swicg/activitypub-api/issues/10

                The only other way I've seen this use case discussed is with client-side HTTP Signature keys. There's some kind of negotiation between the server and the client, and then the client can make requests to remote servers using HTTP Signature and a key it controls.

                thisismissem@hachyderm.ioT This user is from outside of this forum
                thisismissem@hachyderm.ioT This user is from outside of this forum
                thisismissem@hachyderm.io
                wrote last edited by
                #44

                @evan @benpate @steve @mariusor @smallcircles my understanding of proxyUrl is that it's just fetching a remote object, but without forwarding authorization

                For many cases you want to forward the request as the authenticated user to the remote server, not doing the request anonymously

                mariusor@metalhead.clubM 1 Reply Last reply
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                • thisismissem@hachyderm.ioT thisismissem@hachyderm.io

                  @evan @benpate @steve @mariusor @smallcircles my understanding of proxyUrl is that it's just fetching a remote object, but without forwarding authorization

                  For many cases you want to forward the request as the authenticated user to the remote server, not doing the request anonymously

                  mariusor@metalhead.clubM This user is from outside of this forum
                  mariusor@metalhead.clubM This user is from outside of this forum
                  mariusor@metalhead.club
                  wrote last edited by
                  #45

                  @thisismissem it's not explicitly saying to forward authorization, but to me that's implied from "require authentication":

                  proxyUrl: Endpoint URI so this actor's clients may access remote ActivityStreams objects which require authentication to access

                  https://w3c.github.io/activitypub/#proxyUrl

                  @evan @benpate @steve @smallcircles

                  evan@cosocial.caE 1 Reply Last reply
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                  • smallcircles@social.coopS smallcircles@social.coop

                    @evan @steve

                    Rather than sharedInbox I was more thinking that by implementing the HTTP API and msg exchanges in a well-prescribed manner, these would effectively model an event bus conceptually. After which you can talk about it as a higher abstraction that exists, and not get lost in the reeds of the impl details anymore.

                    evan@cosocial.caE This user is from outside of this forum
                    evan@cosocial.caE This user is from outside of this forum
                    evan@cosocial.ca
                    wrote last edited by
                    #46

                    @smallcircles @steve sure. I am not a fan of the idea that AP is a message-passing system; it's a read-write API.

                    smallcircles@social.coopS 1 Reply Last reply
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                    • evan@cosocial.caE evan@cosocial.ca

                      @smallcircles @steve sure. I am not a fan of the idea that AP is a message-passing system; it's a read-write API.

                      smallcircles@social.coopS This user is from outside of this forum
                      smallcircles@social.coopS This user is from outside of this forum
                      smallcircles@social.coop
                      wrote last edited by
                      #47

                      @evan @steve

                      It is both, like in that diagram draft.. or at least could be considered such (the notes apply to Protosocial musings).

                      https://social.coop/@smallcircles/116099511464629495

                      smallcircles@social.coopS 1 Reply Last reply
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                      • mariusor@metalhead.clubM mariusor@metalhead.club

                        @thisismissem it's not explicitly saying to forward authorization, but to me that's implied from "require authentication":

                        proxyUrl: Endpoint URI so this actor's clients may access remote ActivityStreams objects which require authentication to access

                        https://w3c.github.io/activitypub/#proxyUrl

                        @evan @benpate @steve @smallcircles

                        evan@cosocial.caE This user is from outside of this forum
                        evan@cosocial.caE This user is from outside of this forum
                        evan@cosocial.ca
                        wrote last edited by
                        #48

                        @mariusor I have implemented it requiring OAuth on one side and using HTTP Signature on the other. I think you need to use the user's authorization for private content or to respect personal blocks. It sucks for caching but ¯\_(ツ)_/¯

                        @thisismissem @benpate @steve @smallcircles

                        benpate@mastodon.socialB 1 Reply Last reply
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                        • evan@cosocial.caE evan@cosocial.ca

                          @mariusor I have implemented it requiring OAuth on one side and using HTTP Signature on the other. I think you need to use the user's authorization for private content or to respect personal blocks. It sucks for caching but ¯\_(ツ)_/¯

                          @thisismissem @benpate @steve @smallcircles

                          benpate@mastodon.socialB This user is from outside of this forum
                          benpate@mastodon.socialB This user is from outside of this forum
                          benpate@mastodon.social
                          wrote last edited by
                          #49

                          Yeah, this is how I'd expect it to work (with the possible addition of *also* allowing cookie auth on the client side)

                          But yeah. Locally authenticated user from my client -> my server, then HTTP signature from my server -> your server

                          @evan @mariusor @thisismissem @steve @smallcircles

                          evan@cosocial.caE 1 Reply Last reply
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                          • benpate@mastodon.socialB benpate@mastodon.social

                            Yeah, this is how I'd expect it to work (with the possible addition of *also* allowing cookie auth on the client side)

                            But yeah. Locally authenticated user from my client -> my server, then HTTP signature from my server -> your server

                            @evan @mariusor @thisismissem @steve @smallcircles

                            evan@cosocial.caE This user is from outside of this forum
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                            evan@cosocial.ca
                            wrote last edited by
                            #50

                            @benpate

                            With all the standard warnings around proxies!

                            @mariusor @thisismissem @steve @smallcircles

                            1 Reply Last reply
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                            • smallcircles@social.coopS smallcircles@social.coop

                              @steve @mariusor @evan

                              He he, language is hard. A case of terminology overload and clashing terms. Domain driven design has the clearly defined bounded context here which is the scope within which terms are valid. Forming a consistency boundary. These context lines are blurred in fediverse talk. 😅

                              evan@cosocial.caE This user is from outside of this forum
                              evan@cosocial.caE This user is from outside of this forum
                              evan@cosocial.ca
                              wrote last edited by
                              #51

                              @smallcircles @steve @mariusor

                              I think in particular the terms "publisher" and "consumer" from AS2 and "client" and "server" from AP don't always map cleanly, especially with HTTP POST requests.

                              When a client delivers an activity to the actor's outbox, the client is the publisher of that activity, and the server is the consumer.

                              Same when a sending server (publisher) delivers an activity to a receiving server (consumer).

                              1 Reply Last reply
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                              • smallcircles@social.coopS smallcircles@social.coop

                                @evan @steve

                                It is both, like in that diagram draft.. or at least could be considered such (the notes apply to Protosocial musings).

                                https://social.coop/@smallcircles/116099511464629495

                                smallcircles@social.coopS This user is from outside of this forum
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                                smallcircles@social.coop
                                wrote last edited by
                                #52

                                @evan @steve

                                Another issue: Unclear protocol layers.

                                > I am not a fan of the idea that #ActivityPub is a message-passing system; it's a read-write API.

                                I'm not sure what a "read-write API" is, really. It 's a fuzzy term, whereas message based systems have well-defined architecture patterns and a body of IT knowledge and practice to apply them in robust communication systems. A 'Message API' has a generic, consistent interface.

                                The overarching goal of AS/AP should be empowerment of the Solution developer so they can directly focus on building use cases for their application or business domain. They should not have to think about any of the intrinsics of the protocol, like particular GETs and POSTs used to model protocol capabilities in the HTTP transport layer.

                                Solution design then involves:

                                0. Model the domain
                                1. Data modeling, msg formats + validation
                                2. Define actor msg exchange patterns
                                3. Document design
                                --
                                4. Improve these steps. Add native protocol + tool support over time.

                                evan@cosocial.caE 1 Reply Last reply
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                                • smallcircles@social.coopS smallcircles@social.coop

                                  @evan @steve

                                  Another issue: Unclear protocol layers.

                                  > I am not a fan of the idea that #ActivityPub is a message-passing system; it's a read-write API.

                                  I'm not sure what a "read-write API" is, really. It 's a fuzzy term, whereas message based systems have well-defined architecture patterns and a body of IT knowledge and practice to apply them in robust communication systems. A 'Message API' has a generic, consistent interface.

                                  The overarching goal of AS/AP should be empowerment of the Solution developer so they can directly focus on building use cases for their application or business domain. They should not have to think about any of the intrinsics of the protocol, like particular GETs and POSTs used to model protocol capabilities in the HTTP transport layer.

                                  Solution design then involves:

                                  0. Model the domain
                                  1. Data modeling, msg formats + validation
                                  2. Define actor msg exchange patterns
                                  3. Document design
                                  --
                                  4. Improve these steps. Add native protocol + tool support over time.

                                  evan@cosocial.caE This user is from outside of this forum
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                                  evan@cosocial.ca
                                  wrote last edited by
                                  #53

                                  @smallcircles @steve it's ok if you haven't heard of a REST API. It's an API that uses HTTP for reading and writing data. Wikipedia has a good
                                  article about it:

                                  https://en.wikipedia.org/wiki/REST

                                  evan@cosocial.caE 1 Reply Last reply
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                                  • evan@cosocial.caE evan@cosocial.ca

                                    @smallcircles @steve it's ok if you haven't heard of a REST API. It's an API that uses HTTP for reading and writing data. Wikipedia has a good
                                    article about it:

                                    https://en.wikipedia.org/wiki/REST

                                    evan@cosocial.caE This user is from outside of this forum
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                                    evan@cosocial.ca
                                    wrote last edited by
                                    #54

                                    @smallcircles @steve one anti-pattern I dislike seeing in ActivityPub discussions is that only one interaction defined in the ActivityPub spec is valid: an HTTP POST to an actor's `inbox` for server-to-server interactions.

                                    We can use HTTP GET to fetch additional data about objects, actors and collections.

                                    evan@cosocial.caE 1 Reply Last reply
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                                    • evan@cosocial.caE evan@cosocial.ca

                                      @smallcircles @steve one anti-pattern I dislike seeing in ActivityPub discussions is that only one interaction defined in the ActivityPub spec is valid: an HTTP POST to an actor's `inbox` for server-to-server interactions.

                                      We can use HTTP GET to fetch additional data about objects, actors and collections.

                                      evan@cosocial.caE This user is from outside of this forum
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                                      evan@cosocial.ca
                                      wrote last edited by evan@cosocial.ca
                                      #55

                                      @smallcircles @steve So, I disagree that we have to exclusively adopt a message-passing paradigm for ActivityPub.

                                      EDIT: note that it's exclusive.

                                      cwebber@social.coopC 1 Reply Last reply
                                      0
                                      • evan@cosocial.caE evan@cosocial.ca

                                        @smallcircles @steve So, I disagree that we have to exclusively adopt a message-passing paradigm for ActivityPub.

                                        EDIT: note that it's exclusive.

                                        cwebber@social.coopC This user is from outside of this forum
                                        cwebber@social.coopC This user is from outside of this forum
                                        cwebber@social.coop
                                        wrote last edited by
                                        #56

                                        @evan @smallcircles @steve ActivityPub already is a message passing paradigm

                                        smallcircles@social.coopS evan@cosocial.caE 2 Replies Last reply
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                                        • cwebber@social.coopC cwebber@social.coop

                                          @evan @smallcircles @steve ActivityPub already is a message passing paradigm

                                          smallcircles@social.coopS This user is from outside of this forum
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                                          smallcircles@social.coop
                                          wrote last edited by
                                          #57

                                          @evan

                                          > it's ok if you haven't heard of a REST API.

                                          Well, you be you. I consider this a 'typical Evan remark' by now, dripping with sarcasm. It is a weird fit for someone who want to lead the #SocialCG efforts, I'd say.

                                          Ah well. What I am talking about is architecture and design, and all the things that allow people to easily form a clear mental picture on how things fit together, wrap their head around the fediverse.

                                          A HTTP interface is a very low-level thing, and clearly but one of the many moving parts that play a role in #ActivityPub based solution development.

                                          Never defining this well, and having the documentation be scattered all across the fediverse in 1,001 random locations doesn't help. Meanwhile the dev talk that is going on for years remains very inefficient due to endless Babylonian speech confusion.

                                          https://social.coop/@smallcircles/116109447243110037

                                          @cwebber @steve

                                          evan@cosocial.caE 1 Reply Last reply
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